Hearts of Iron IV | |
---|---|
Developer(s) | Paradox Development Studio |
Publisher(s) | Paradox Interactive |
Director(s) | Dan Lind (2016-2021) Peter 'Arheo' Nicholson (2021-present) |
Composer(s) |
Sabaton |
Series | Hearts of Iron |
Engine | Clausewitz Engine |
Platform(s) | Microsoft Windows, macOS, Linux |
Release |
|
Genre(s) | Grand strategy wargame |
Mode(s) | Single-player, multiplayer |
Hearts of Iron IV is a grand strategy computer wargame developed by Paradox Development Studio and published by Paradox Interactive. It was released worldwide on 6 June 2016.[1] It is the sequel to 2009's Hearts of Iron III and the fourth main installment in the Hearts of Iron series. Like previous games in the series, Hearts of Iron IV is a grand strategy wargame that focuses on World War II. The player can control any country in the world, starting either in 1936 or 1939. Players have the option of following a nation's historical path, or leading various non-historical paths.
By May 2018, the game had sold a total of one and a half million copies worldwide.[2][3] As of June 2023, the game has sold over five million copies on Steam alone.[not verified in body] Since its release, Paradox has released large amounts of downloadable content for Hearts of Iron IV.[4]
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